Resident Evil Requiem Review: A Polished Nostalgia Trip or Bold New Horror?
Read our Resident Evil Requiem review. Featuring Leon Kennedy and Grace Ashcroft, this $70 survival horror game balances nostalgia with next-gen visuals. Is it worth it?
By Team Gimmie
Updated September 2, 2026

The click of a dry fire in a pitch-black corridor is a sound every Resident Evil fan knows by heart. It is the sound of a mistake, a heartbeat skipping, and the realization that the shadows are moving. For thirty years, this franchise has defined the geometry of fear, turning cramped police stations and sprawling European villages into playgrounds of tension. Now, Resident Evil Requiem arrives as a celebration of that three-decade legacy. It is the ninth mainline entry in a series that has survived everything from the shift to first-person horror to a slew of Hollywood adaptations.
But as the dust settles on this latest nightmare, it becomes clear that Requiem is a game caught between two worlds. It wants to be a bold step forward for a new generation of players, yet it can’t quite stop looking over its shoulder at the ghosts of its own past. For a series that essentially invented the modern survival horror genre, playing it safe is perhaps the most dangerous move of all.
A Tale of Two Survivors
The game’s most successful swing is its dual-protagonist system. We are introduced to Grace Ashcroft, an FBI agent who feels refreshingly human. Unlike the superhuman veterans we’ve grown accustomed to, Grace fumbles her reloads when panicked and breathes with a ragged, desperate edge that makes every encounter feel lethal. Her segments are pure survival horror—narrow corridors, limited resources, and an overwhelming sense of vulnerability.
Then there is Leon Kennedy. If Grace is the series’ past, Leon is its blockbuster present. Playing as Leon feels like slipping into a well-worn leather jacket. He’s the action hero who can parry a chainsaw with a combat knife and deliver a roundhouse kick that would make a martial artist blush. For the first few hours, the contrast works brilliantly. The game oscillates between Grace’s quiet, creeping dread and Leon’s high-octane set pieces, creating a rhythm that feels fresh.
On a technical level, the RE Engine continues to do heavy lifting. On the PS5 and Xbox Series X, Requiem is a visual masterclass. The ray-traced reflections on blood-slicked floors and the way light filters through the morning fog are breathtaking. Character models are eerily lifelike, and the near-instant load times mean that when you inevitably die, you’re back in the fray before your heart rate has a chance to drop. It’s a showcase for what current-gen hardware can do, providing the kind of cinematic fidelity that justifies the leap to 4K.
